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Hanley
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Hanley's Blog
of Experiments
About
– Here be; posts on process, random rambles, and short sketches in Design, Art, and Interaction.
Bunker: A Conversational Interactive Fiction (Audio Demo)
Mar 23, 2019
AR Maps with Apple Watch control
Dec 2, 2018
Moment Interns designing with the VI community (link)
Aug 31, 2018
Building some Augmented Reality Templates
Dec 1, 2017
Helping refugees build credit (link)
Oct 10, 2017
Designing Modern Interactions (Air-Gestures)
Nov 1, 2016
Prototyping a Zombie Boardgame (Quick Update)
Aug 20, 2016
Tranquil Sketches in Unreal Engine
Jul 31, 2016
Apple TV Game Design Possibilities
Jul 30, 2016
Playing with WebGL Shaders
Apr 1, 2016
Editions at Play - Google Creative Lab (Process Snapshots)
Feb 1, 2016
Urban Lab Sydney (snapshots)
Jan 31, 2016
Riding Live: An Immersive, Pedal Powered Installation - Process
Oct 24, 2015
Physical Computing in the Real World - Slides
Oct 24, 2015
How do great works come about? (Reflection on Semi-Permanent)
May 23, 2015
Kinect Dance - Render Test
May 12, 2015
T-Shirt Screenprint - Sacred Geometry Visual
May 3, 2015
Vivid 2015 - Monster World (Art Installation, Process)
May 1, 2015
Cinema4D: Hello World Visual Experiments
Feb 19, 2015
My Likes - Externally Profiled (a reflection)
Jan 26, 2015
Twitter Moodboard of Likes (Quick Web Experiment)
Jan 26, 2015
Visualizing Temporal Networks (Summary Academic Writeup)
Nov 21, 2014
Visualizing Temporal Networks (Technical Process Sketchbook) ( ⚠ LARGE)
Nov 7, 2014
Hi World!
Oct 12, 2014
Complementary Components of Digital Artworks (Presentation)
Sep 26, 2014
Pensivity - a Beams 2014 Installation
Sep 19, 2014
Procedural Runner Game - LudumDare 30
Aug 25, 2014
Brain Network Visualisations
Aug 3, 2014
Wild Bikes - Proof of Concept App (24hr jam)
Jul 28, 2014
Golden Fleece - Hectic Games Jam 2014 Winner
Jul 23, 2014
Brief Break - Teaching (Quick Status Update)
Jul 1, 2014
Adrift - DevArt Submission
Mar 29, 2014
Bienalto (Quick Status Update)
Feb 15, 2014
Animal Spirits - Global Game Jam 2014
Jan 27, 2014
Looped Animation Test
Jan 15, 2014
Torch Board - a Genesis 2013 entry
Oct 8, 2013
Paintings of the Year Reimagined (Installation) - Utopia Festival, UOB
Sep 25, 2013
QV Shopping Centre: Butterfly Pinata - Installation
Sep 25, 2013
Intel Torch UI
Sep 25, 2013
Facebook Brand Networks
May 7, 2013
Likes - Network of Facebook Shares
May 7, 2013
Likes - Grid Design
Apr 30, 2013
Open Energy Displays - Playing with FlipDots
Apr 1, 2013
Spider-Man Comics Collage
Feb 22, 2013
Contextual Transport App (Prototype)
Feb 16, 2013
University Courses List (Directory)
Jan 2, 2013
The Hidden Paths through University (Personal Thoughts & Reflection)
Jan 1, 2013
Overview: DECO3200 - Human Computer Experience Design Studio
Dec 1, 2012
General Drawing (AWSS2015)
Dec 1, 2012
Responsive Urban Lighting at Media Architecture Biennale (MAB) (Workshop)
Nov 23, 2012
Lit Ecology (DECO3200)
Oct 20, 2012
Secret Lives of Computer Systems (DECO3200)
Oct 20, 2012
Cycle Shift - MAB Winning Concept
Oct 3, 2012
State of Mind - Finalist OzChi 2012
Sep 23, 2012
Multiscreen Flocking Soundscape (DECO3200)
Aug 26, 2012
Contextual Transit App (Quick Viability Sketch)
Aug 25, 2012
UCSD Overall (Directory Listing)
Aug 1, 2012
DataVis – Summary (ICAM130) (Reflection)
Jul 2, 2012
DataVis – Exploring DeviantArt (Summary)
Jul 1, 2012
DataVis – Clustering DeviantArt Artworks (Report)
Jul 1, 2012
DataVis – Exploring DeviantArt Categories (Report)
Jul 1, 2012
DataVis - Exploring Comics
Jul 1, 2012
DataVis - Exploring Cooper Hewitt Data (Interactive Installation)
Jul 1, 2012
Novel In-Air Gestures (Prototypes & User Research)
Jul 1, 2012
Recorded Reflections (Art & Hardware)
Jun 1, 2012
Micropresent - Vis147a Midterm (Arduino Experiment)
Jun 1, 2012
LISA: Computer Vision Training
Jun 1, 2012
Magic Torch: Designing for Mobile Interaction with Augmented Objects
Mar 1, 2012
The Curating Lift - Designing for Serendipity (OzCHI 2011) (Installation, Concept)
Dec 1, 2011
DECO2606 - Real Time Multimedia (Game, Installation)
Dec 1, 2011
ARCA2606 - Maps, Time, & Visualisation (Course Summary)
Nov 13, 2011
COMP5048 Information Visualization (and Graph Drawing)
Oct 30, 2011
Dementia Nation (24hr Sydney Visualizing Marathon)
Sep 28, 2011
Geolocated Casual Gaming in a Mobile and Social Context
Jul 1, 2011
Place the beat - App Mockup
Jul 1, 2011
ConText App - Contextually filter your messages
Jul 1, 2011
Artificial Intelligence - A course summary
Jul 1, 2011
Miscellaneous Cruiser Concepts & Graphics (CHAI)
Jul 1, 2011
Some InfoViz Experiments (from DECO3100 InfoViz 2011 sitin)
Jun 1, 2011
Australian Museum Visit Planning Kiosk (Touchtable App) (CHAI)
Feb 1, 2011
DECO2200 Interaction Design (Course Summary)
Dec 8, 2010
DECO2200 - Bounce - A different Social Network Interface
Dec 7, 2010
MKTG1001 Marketing Principles (Course Comment)
Dec 1, 2010
COMP2007/COMP2907 Algorithms and Complexity (Study Sheets)
Dec 1, 2010
AWSS2016 Graphic Design (Summary)
Dec 1, 2010
Footsteps: An Urban Game to encourage Social Interaction in Networked Spaces (OzChi)
Sep 26, 2010
INFO2120/2820 Database Systems 1 (Exam Cheat Sheet)
Jun 1, 2010
*Chime* - DECO3006 Principles of Animation
Jun 1, 2010
DECO2010 Collaborative Virtual Environments - The Amazing Maze (Game)
Jun 1, 2010
ARIN3640 Computer Games and Simulation (Course Summary)
Jun 1, 2010
DECO1013 Sound Design and Sonification (Projects)
Nov 30, 2009
DECO1008 3D Modelling (Course Comment)
Nov 30, 2009
ARIN2630 Digital Arts (Course Assignments)
Nov 30, 2009
Miscellaneous Infographic Sketches
Nov 1, 2009
Miscellaneous Flash Sketches
Nov 1, 2009
DECO1012 Design Programming (Projects)
Jun 1, 2009
DECO1006 Understanding Design & Cognition (Subject Review)
Jun 1, 2009
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